Savanto. From the moment of its creation up to its release to the public, players realized one thing—this game was dangerous. A game so massive it was considered an alternate reality by its critics, who could only wonder how software like this could be so complex and so intricate in its design so that players, in two years of exploring its overworld, have only uncovered 20% of its content? Enter Santiago, a young man who ventures into the world of Savanto seeking solace and contemplation after a hard breakup. And so, for the first time ever, a character is created in a place of the world not yet seen by players, in a faraway distant land called Mosasa. But his start is not one of heroism or stardom—he spawns as a slave. So begins the tale of the Warrior Servant.