After a career-ending injury former NFL Linebacker Jarris Sands finds himself laid up at home with little to do except play video games. His friends and family all abandoned him when they realized he could be be their meal ticket anymore. Now, all he has is his money and the memories of past glories. When a new full immersion MMORPG Full Caliber comes out on the market Jarris is sent a copy and all the gear needed to play. But, he doesn't know why or from who. Since MMORPG’s are not his thing since most require social interaction which he hasn't found especially appealing since his injuries and the abandonment that followed. But, he decides to give it a shot. Once he sets up the gear and logs in for the first time he is given a unique option called Total Choice which allows him to build a unique character from the ground up. Little does he know that this option was only offered to thirteen people and that once he entered the game he would be set on a path that would allow him to become a god-class character of the Full Caliber world. But, he is playing no game because as soon as Jarris decides to hit start he dies in the real world and he is transferred into the very real world of Full Caliber. Where his choices will decide the fates of billions. Will he be a divine savior or a cold bloodied overlord?
Xaryus Mephisto is the only werewolf/vampire hybrid the world has ever known. He is the product of the two oldest bloodlines of both races. His father Theron Mephisto is the first vampire and his mother Amethyst Redcliffe, who died giving birth to him was the Alpha of the Redcliffe Pack and the direct descendant of the first werewolf Rutherford Redcliffe. Throughout his 400 year life, he has become a legend. Today he owns a book store in New Orleans, Louisiana alongside his girlfriends a succubus named Xenrya Shonti, and a nymph named Melinai DeLeon. Together they make up the deadliest triad in the world and for the right price, they will put anyone in the ground. During World War Two a group of Nazi necromancers known as the Weißer Tod nearly revealed the existence of the Underworld to the average citizens of the Mortal World. Their actions led to all necromancers being labeled outlaws and began the Cleansing. During this event, all necromancers were freely hunted around the world with no consequences for their deaths. As for the Weißer Tod, they made a lifelong enemy in Xaryus. He hunted them for years and killed all but a few. They and many other necromancers went into hiding and have remained there for decades. Now many of them have come together along with others to form a group known as Spite. Their one goal is to plunge the world into chaos and take their revenge on those who victimized them. But, just as their hatred never faded neither did Xaryus’s. He truly doesn't care about the world and has no desire to play hero but he hates loose ends. No one is safe when the perfect predator is on the hunt.
Queen Tuniscia Steyn, is the queen of a small but prosperous nation known as Afri. She is the first queen in several generations, inheriting the title after her father's death since she was his oldest. Her people are known for their warrior mentality and advancements in the magical arts. She has ruled for only three years and the nation has prospered but many don't like a woman in power including her brother and her husband. After a terrible betrayal that leaves her stripped of her crown and being hunted across her own lands. With only two of her royal guard and a mysterious elf named Ryman Le Roux at her side. Heartbroken beyond belief and angry beyond because she flees her home with enemies known and unknown on her trail. She will make more during her time on the run but maybe she will make more friends as well and find something or someone that can help heal the emotional wounds that have been inflected. Or maybe she already has. For now, the War Queen is out for retribution and her vengeance will either lead the entire continent of Cades to war or usher in a new age, maybe both. But one thing is for certain there will be a price to pay and it will be paid in blood.
Juda was raised by a government organization known as Valor to serve the needs of the Galactic Protectorate. He is an extremely gifted telepath and has been trained in combat since he could walk. Over the years they have used him to take out high priority targets and help capture other gifted individuals known as Anomalies. When Juda turned seventeen his powers grew to a level that put him beyond Valor’s control. Upon finding out that they plan to put his brain in a mechanical body that would effectively make him a slave for the rest of his life, Juda decides it is time for a career change. After one last job for the organization, Juda makes his escape. They hunt him down and he is badly injured in a fight with Valor agents but with assistance, he manages to escape. When he walks up from a coma he finds that he has lost some of his powers and has to work to restore his others. Three years later he is living in the world of Arcadia in Morgan City. Here he runs a one-man firm under the name Judd North where he works as a consultant, bounty hunter, and mercenary. Everything is going smoothly until a botched job leads to an encounter with a telepath by the name of Jenson Joyy. This encounter will be the start of a new chapter in both their lives as they find themselves telepathically linked. When they find themselves drawn into a botched operation run by Valor, they decide that it is about time to pick a new path. Alone they are powerful, together they are unstoppable. This is how the team known as Outset is born and the first brick is laid on their road into legend.
Dear Reader, we use the permissions associated with cookies to keep our website running smoothly and to provide you with personalized content that better meets your needs and ensure the best reading experience. At any time, you can change your permissions for the cookie settings below.